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1993/0906/carrera/screen.c (diff list | history)
| carrera/screen.c on 1993/0906 | ||
| 1993/0906 | #include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "io.h" #include "ureg.h" #include "../port/error.h" #include <libg.h> #include <gnot.h> #define MINX 8 enum { EMISCR= 0x3CC, /* control sync polarity */ EMISCW= 0x3C2, EFCW= 0x3DA, /* feature control */ EFCR= 0x3CA, GRX= 0x3CE, /* index to graphics registers */ GR= 0x3CF, /* graphics registers */ Grms= 0x04, /* read map select register */ SRX= 0x3C4, /* index to sequence registers */ SR= 0x3C5, /* sequence registers */ Smmask= 0x02, /* map mask */ CRX= 0x3D4, /* index to crt registers */ CR= 0x3D5, /* crt registers */ Cvre= 0x11, /* vertical retrace end */ ARW= 0x3C0, /* attribute registers (writing) */ ARR= 0x3C1, /* attribute registers (reading) */ CMRX= 0x3C7, /* color map read index */ CMWX= 0x3C8, /* color map write index */ CM= 0x3C9, /* color map data reg */ }; typedef struct VGAmode VGAmode; struct VGAmode { uchar general[2]; uchar sequencer[5]; uchar crt[0x19]; uchar graphics[9]; uchar attribute[0x15]; uchar special[12]; }; void setmode(VGAmode*); extern struct GBitmap gscreen; VGAmode dfltmode = { /* general */ 0xef, 0x00, /* sequence */ 0x03, 0x01, 0x0f, 0x00, 0x0e, /* crt */ 0xa1, 0x7f, 0x7f, 0x85, 0x85, 0x96, 0x24, 0xf5, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x88, 0xff, 0x80, 0x60, 0xff, 0x25, 0xab, 0xff, /* graphics */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x05, 0x0f, 0xff, /* attribute */ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x01, 0x00, 0x0f, 0x00, 0x00, /* special */ 0x00, 0x00, 0xbc, 0x00, 0x00, 0x00, 0x28, 0x00, 0x0a, 0x00, 0x43, 0x1f, }; extern GSubfont defont0; GSubfont *defont; static ulong rep(ulong, int); struct{ Point pos; int bwid; }out; Lock screenlock; GBitmap gscreen = { EISAUNCACHED(0xA0000), 0, (1024*(1<<3))/32, 3, { 0, 0, 1024, 768 }, { 0, 0, 1024, 768 }, 0 }; static GBitmap hwcursor= { 0, /* base filled in by malloc when needed */ 0, 4, 1, {0, 0, 64, 64}, {0, 0, 64, 64} }; uchar bdata[] = { 0xC0, }; GBitmap bgrnd = { (ulong*)bdata, 0, 4, 3, { 0, 0, 1, 1 }, { 0, 0, 1, 1 }, 0 }; /* * a fatter than usual cursor for the safari */ Cursor fatarrow = { { -1, -1 }, { 0xff, 0xff, 0x80, 0x01, 0x80, 0x02, 0x80, 0x0c, 0x80, 0x10, 0x80, 0x10, 0x80, 0x08, 0x80, 0x04, 0x80, 0x02, 0x80, 0x01, 0x80, 0x02, 0x8c, 0x04, 0x92, 0x08, 0x91, 0x10, 0xa0, 0xa0, 0xc0, 0x40, }, { 0x00, 0x00, 0x7f, 0xfe, 0x7f, 0xfc, 0x7f, 0xf0, 0x7f, 0xe0, 0x7f, 0xe0, 0x7f, 0xf0, 0x7f, 0xf8, 0x7f, 0xfc, 0x7f, 0xfe, 0x7f, 0xfc, 0x73, 0xf8, 0x61, 0xf0, 0x60, 0xe0, 0x40, 0x40, 0x00, 0x00, }, }; static Rectangle window; static Point cursor; static int h, w; extern Cursor arrow; void gborder(GBitmap *l, Rectangle r, int i, Fcode c) { if(i < 0){ r = inset(r, i); i = -i; } gbitblt(l, r.min, l, Rect(r.min.x, r.min.y, r.max.x, r.min.y+i), c); gbitblt(l, Pt(r.min.x, r.max.y-i), l, Rect(r.min.x, r.max.y-i, r.max.x, r.max.y), c); gbitblt(l, Pt(r.min.x, r.min.y+i), l, Rect(r.min.x, r.min.y+i, r.min.x+i, r.max.y-i), c); gbitblt(l, Pt(r.max.x-i, r.min.y+i), l, Rect(r.max.x-i, r.min.y+i, r.max.x, r.max.y-i), c); } void screenwin(void) { gtexture(&gscreen, gscreen.r, &bgrnd, S); w = defont0.info[' '].width; h = defont0.height; window.min = Pt(100, 100); window.max = add(window.min, Pt(10+w*120, 10+h*60)); gbitblt(&gscreen, window.min, &gscreen, window, Zero); window = inset(window, 5); cursor = window.min; window.max.y = window.min.y+((window.max.y-window.min.y)/h)*h; hwcurs = 0; } void screeninit(void) { setmode(&dfltmode); memmove(&arrow, &fatarrow, sizeof(fatarrow)); /* save space; let bitblt do the conversion work */ defont = &defont0; gbitblt(&gscreen, Pt(0, 0), &gscreen, gscreen.r, 0); out.pos.x = MINX; out.pos.y = 0; out.bwid = defont0.info[' '].width; screenwin(); } static void scroll(void) { int o; Rectangle r; o = 5*h; r = Rpt(Pt(window.min.x, window.min.y+o), window.max); gbitblt(&gscreen, window.min, &gscreen, r, S); r = Rpt(Pt(window.min.x, window.max.y-o), window.max); gbitblt(&gscreen, r.min, &gscreen, r, Zero); cursor.y -= o; } static void screenputc(char *buf) { int pos; switch(buf[0]) { case '\n': if(cursor.y+h >= window.max.y) scroll(); cursor.y += h; screenputc("\r"); break; case '\r': cursor.x = window.min.x; break; case '\t': pos = (cursor.x-window.min.x)/w; pos = 8-(pos%8); cursor.x += pos*w; break; case '\b': if(cursor.x-w >= 0) cursor.x -= w; break; default: if(cursor.x >= window.max.x-w) screenputc("\n"); cursor = gsubfstring(&gscreen, cursor, &defont0, buf, S); } } #ifdef USEME void screenputs(char *s, int n) { int i; Rune r; char buf[4]; if((getstatus() & IEC) == 0) { /* don't deadlock trying to print in interrupt */ if(!canlock(&screenlock)) return; } else lock(&screenlock); while(n > 0){ i = chartorune(&r, s); if(i == 0){ s++; --n; continue; } memmove(buf, s, i); buf[i] = 0; n -= i; s += i; screenputc(buf); } unlock(&screenlock); } #endif /* replicate (from top) value in v (n bits) until it fills a ulong */ static ulong rep(ulong v, int n) { int o; ulong rv; rv = 0; for(o = 32 - n; o >= 0; o -= n) rv |= (v << o); return rv; } void getcolor(ulong p, ulong *pr, ulong *pg, ulong *pb) { ulong ans; /* * The gnot says 0 is white (max intensity) */ if(gscreen.ldepth == 0){ if(p == 0) ans = ~0; else ans = 0; }else{ switch(p){ case 0: ans = ~0; break; case 1: ans = 0xAAAAAAAA; break; case 2: ans = 0x55555555; break; default: ans = 0; break; } } *pr = *pg = *pb = ans; } int setcolor(ulong p, ulong r, ulong g, ulong b) { USED(p, r, g, b); return 0; /* can't change mono screen colormap */ } void hwcursset(ulong *s, ulong *c, int ox, int oy) { USED(s, c, ox, oy); } void hwcursmove(int x, int y) { USED(x, y); } /* only 1 flavor mouse */ void mousectl(char *x) { USED(x); } /* bits per pixel */ int screenbits(void) { return 1<<gscreen.ldepth; } void mbbrect(Rectangle r) { USED(r); } void mbbpt(Point p) { USED(p); } void srout(int reg, int val) { EISAOUTB(SRX, reg); EISAOUTB(SR, val); } void grout(int reg, int val) { EISAOUTB(GRX, reg); EISAOUTB(GR, val); } void genout(int reg, int val) { if(reg == 0) EISAOUTB(EMISCW, val); else if (reg == 1) EISAOUTB(EFCW, val); } void arout(int reg, int val) { uchar junk; junk = EISAINB(0x3DA); USED(junk); if (reg <= 0xf) { EISAOUTB(ARW, reg | 0x0); EISAOUTB(ARW, val); junk = EISAINB(0x3DA); USED(junk); EISAOUTB(ARW, reg | 0x20); } else { EISAOUTB(ARW, reg | 0x20); EISAOUTB(ARW, val); } } void crout(int reg, int val) { EISAOUTB(CRX, reg); EISAOUTB(CR, val); } void setmode(VGAmode *v) { int i; /* turn screen off (to avoid damage) */ srout(1, 0x21); for(i = 0; i < sizeof(v->general); i++) genout(i, v->general[i]); for(i = 0; i < sizeof(v->sequencer); i++) if(i == 1) srout(i, v->sequencer[i]|0x20); else srout(i, v->sequencer[i]); crout(Cvre, 0); /* allow writes to CRT registers 0-7 */ for(i = 0; i < sizeof(v->crt); i++) crout(i, v->crt[i]); for(i = 0; i < sizeof(v->graphics); i++) grout(i, v->graphics[i]); for(i = 0; i < sizeof(v->attribute); i++) arout(i, v->attribute[i]); /* turn screen on */ srout(1, v->sequencer[1]); } | |