#include <u.h>
#include <libc.h>
#include <draw.h>
int _wantfocuschanges;
void
drawtopwindow(void)
{
_displaytop(display);
}
int
drawsetlabel(char *label)
{
return _displaylabel(display, label);
}
void
bouncemouse(Mouse *m)
{
_displaybouncemouse(display, m);
}
void
drawresizewindow(Rectangle r)
{
_displayresize(display, r);
}
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